﻿using UnityEngine;
using System.Collections;

public class PvPReadyRoomUnitBar : MonoBehaviour {
	public UILabel unitLevel;
	public UISprite unitElementIcon;
	public UILabel unitName;
	public UILabel unitCost;
	public UILabel unitHP;
	public GameObject[] gradeMark;

	// Use this for initialization
	void Start () {
	
	}
	
	// Update is called once per frame
	void Update () {
	
	}
}
